House Rules
These rules apply unless a campaign primer says otherwise.
Potions
Section titled “Potions”- Drinking a potion is a Bonus Action.
- Administering a potion to another creature is an Action.
Enhanced Critical Hits
Section titled “Enhanced Critical Hits”When you score a critical hit, one set of damage dice is maximized. Additional critical dice are rolled normally.
Example:
A 2d6 weapon critical hit deals:
12 + 2d6Falling Unconscious
Section titled “Falling Unconscious”Returning from 0 HP grants 1 level of Exhaustion.