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House Rules

These rules apply unless a campaign primer says otherwise.

  • Drinking a potion is a Bonus Action.
  • Administering a potion to another creature is an Action.

When you score a critical hit, one set of damage dice is maximized. Additional critical dice are rolled normally.

Example:

A 2d6 weapon critical hit deals:

12 + 2d6

Returning from 0 HP grants 1 level of Exhaustion.